@dig west,w|east,e to "the meditation garden" west @describe here as "You've entered a meditation garden. A stream flows into a koi pond, making a pleasant burbling sound. It is so peaceful here in the garden." @set here.description to {"You've entered a meditation garden. A stream flows into a koi pond, making a pleasant burbling sound. It is so peaceful here in the garden.", "To leave the garden, go [e]ast."} # use the above to set the line brakes by ", " east @describe west as "Through the door to the west you see a lovely meditation garden." @set west.leave_msg to "You leave your worldly cares behind and enter the meditation garden." @set west.oleave_msg to "leaves worldly cares behind and enters the meditation garden." @set west.arrive_msg to "You arrive ready for some quiet and calm meditation." @set west.oarrive_msg to "arrives, looking ready for some quiet and calm meditation." west @create $thing called "Statue of Buddha":"Buddha statue",Buddha,statue @describe statue as "This is a large, golden statue of Buddha. It smiles at you benignly." drop buddha @lock statue with here @set statue.take_failed_msg to "The Statue of Buddha does not move even with your mighty strength." @set statue.otake_failed_msg to "grabs the statue of Buddha and tries to pick it up, but after some grunting gives up." @verb statue:rub this none none @program statue:rub player:tell("You reverently rub the statue's belly. It giggles!"); player.location:announce(player.name + " rubs the statue of Buddha's belly. The statue giggles!"); . @set #96.leave_msg to "Your form become solid and you awake in Q." @set #96.oleave_msg to "falls toward Q and become solid." @set #97.arrive_msg to "Your corporial form is shed and you float free as a spirit." @set #97.oarrive_msg to "becomes vapor and light."